Scene , Display, Led and Projection

Last updated 1 August 2026

Guides for setting up projection scenes, mappings, and screen configurations.

Use this section when you are setting up a new installation, configuring projection geometry, or working with non-standard screen shapes (panoramas, domes, LED walls, curved screens).

Before working with mappings, make sure you have a scene with at least one Surface or Display and a GPU Output configured. The UI Reference covers the difference between Displays and Surfaces if you're unsure which to use.

Start with:Create a 3D Projection scene for a new multi-projector installation, or Edit Mappings if your scene is already set up.


Guide

What it covers

Create a 3D Projection scene

Build a representative 3D scene matching your physical installation

Set up a manual panorama projection

Configure a multi-projector panoramic setup manually

How to Use Frustum Projection Mappings

Project content onto a surface as if through a camera lens

Edit Mappings

Adjust how media content is projected onto a surface

Create L-Shaped LED wall

Set up an L-shaped or non-rectangular LED wall configuration

Use a videosplitter with Backstage (f.e. FX4)

Integrate a video splitter into your output chain

Setting Up Scalable Display Manager for Media Server Integration

Connect Backstage to Scalable Display Manager