Supported Media Types

Last updated 5 May 2026

An overview of all media types Backstage can play back, ingest, or render.

Uncompressed Video

Image sequences for native, frame-accurate playback at full quality:

Format

Notes

DPX

8, 10, 16-bit

TGA

TGA Alpha

TIFF

SBSM

Brainsalt's internal uncompressed format

Uncompressed video supports realtime tempo adjustment and reverse playback.


Compressed Video

Format

Notes

NotchLC

GPU compute decode — the only compressed format supported for production

HAP / HAP Alpha / HAP Q / HAP Q Alpha / HAP R

H.264

H.265 (HEVC)

H.266

AV1

VP9

MPEG2

Common encryption (CENC) is supported for protected content delivery.


Still Images

Format

Notes

JPG, PNG, TGA, SPX, TIFF, BMP

Single-frame images usable as assets or in image sequences


Audio

Format

Notes

WAV, AIFF, AAC, MPEG3, OGG

Audio supports realtime tempo adjustment


Live / Generative Sources

Source

Notes

Notch Blocks

Live generative assets with timeline-based parameter adjustment

HTML5 Webpages

Rendered directly as assets

NDI (HQ, HX)

Live network video streams

Spout

GPU texture sharing from other applications on the same machine

Unity

Via the Brainsalt Unity plugin

Capture Input

Live SDI, HDMI, and IP video via dedicated hardware

See Supported Capture Hardware for the list of supported capture cards.


Supported Capture Hardware — supported capture card types

Receive an NDI Stream — receive live NDI streams

Render from Unity into Backstage — stream from Unity into Backstage

Content & Media — all content and media workflows