Nodes: System

Last updated 5 August 2026
Name Function
System:Exec

System:Exec enables the execution of Programs or scripts

through Backstage and emit their console output as a String.

System:Kill

System:Kill stops a selected Process running on the Videoserver.

System:LoadGraph

System:LoadGraph can open Graph files from your harddrive

and add them to the Node editor (same as Graph->Add from File)

System:LoadProject

System:LoadProject can open Project files (.bbsm) from your harddrive

and load it in the current Backstage instance.

System:Maintenance

System:Maintenance allows the automation of

Maintenance tasks that are periodically needed

on some systems.

System:OnLog

System:OnLog allows you to access log events

as they happen and trigger events with them.

System:Performance

Scene:Performance Emits a pack with a lot of meta information

about the Playback state of Backstage.

System:Processes

System:Processes lists the running operating-system processes. On a bang it

emits every process name as a Pack and reports whether the Find substring

matches any of them.

System:Quit

System:Quit immediately quits the application when it receives a Bang.

Available in DEBUG builds only.

System:Replicator

System:Replicator monitors the Replicate primary server. It polls periodically

and emits the primary's alive state, this server's role and sync progress; it can

also force a status read or trigger a content sync.

System:SaveGraph

System:SaveGraph stores the graph this node is on

as a .graph file to the provided Path.

System:Setting

System:Setting gives you access to many Config file settings

changes here are directly written to the Config file and thereby saved.

System:Shutdown

System:Shutdown enables the Videoserver to be easily shut down

or restarted through the Node editor.