Display

Last updated 7 August 2026

A display in the scene — an LED wall, a monitor, or any screen that is not projected onto. Position and orientation are on Device Default Properties.

A display differs from a Projector in what it does not have: no lens, so no throw ratio, lens shift or shear, and no edge blending, because nothing overlaps.

What a display still has

Field

Description

Aspect Ratio

Of the displayed image.

Project Stereo Content / Use Stereo Channel

The display shows one eye of a stereoscopic pair, from the chosen channel.

Enable Global Brightness Correction / Adjust Brightness

Brightness correction for this display — for matching one panel batch to another.

A surface becomes a display through Surface As Display, not by being called one. Curved or shaped geometry has to be promoted before it can be driven as a display.

Create a Display — building one and sizing it to a real screen

Preview LED Content in the Scene View (LED Simulation) — previewing an LED wall before it exists

Route Projectors and Displays to Outputs (Video Routing) — getting its image out of the server