Visual Output Default Properties

Last updated 7 August 2026

Every output has these, whatever kind it is. Type-specific settings appear as their own section — see GPU Output, NDI Output, Recording Output, Dummy Output, Shared Memory Output and Shared Texture Output.

Properties

Field

Description

Output Name

Editable name for the output.

Enable

Whether the output renders. An output can also read (temporarily disabled), which is Backstage having disabled it rather than you.

Split

Divides one physical output into several logical ones, for a device that takes one signal and drives several screens.

Group

Collects outputs so they can be handled together.

Sections

Section

What it holds

Stereo Output

Stereoscopic settings for this output.

DMX Mapping

Pixel-to-DMX mapping — see DMX Mapping.

Monitoring

Whether and how this output is monitored.

Blend Mask

A mask applied to this output.

Mirror Output Image

Flips the image, for a mirrored projection path.

Mesh Warping

The warp mesh applied to this output.

Test & Debug

Save screenshot and Save screenshot 10-bit write the current frame to disk — the way to check exactly what an output is sending.

An offline output

When the monitor an output was saved against is not connected, the output reads Offline Output: The monitor saved for this output is not connected. Assign it to an available monitor to bring the output online.Assign to monitor picks a connected one; with none available it reads No available monitors.

An offline output keeps its settings. Warp meshes, blend masks and routing survive the monitor being unplugged, so reassigning it restores the output rather than rebuilding it.

Recover an Output When a Monitor Is Unplugged or Moved (Ghost Outputs) — working through an offline output

Route Projectors and Displays to Outputs (Video Routing) — what feeds the output

Configure Projector Warping (Mesh Warp) — the warping this output applies