Nodes: Control

Last updated 5 August 2026
Name Function
Control:Contains

Control:Contains checks if a Pack or String contains a selected element.

Control:Desync

Control:Desync allows you to bypass the recursion blocker

that makes sure you do not create endless loops.

Control:FlancGate

Control:FlancGate blocks output if the same input is received

multiple times.

Control:ForN

Control:ForN counts from 0 to the selected number

and emits the Numbers in very fast succession.

Control:GetN

Control:GetN lets you access single elements of a Pack / Samples via index or name input.

It also returns the size/samples of the Pack/Samples.

Control:InjectN

Control:InjectN allows you to inject one or multiple

Datatype containers like Packs and Samples into another.

Control:LoadBang

Control:LoadBang sends out a single Bang when the Graph is done loading.

Control:LogicGate

Control:LogicGate can be used for complex gate controls.

They work on the logic basis of 0[LOW] and !=0[HIGH] inputs and outputs.

Control:MergeN

Control:MergeN allows you to merge two

containers like Pack and Samples into a single one.

Control:NGate

Control:NGate are used to control multiple data channels.

By default they have 2 inputs, one to control the Ngate status and a second one which is the first data channel.

The 2 default outputs are Ngate state (0/1) and the first data channel output

Control:Select

Control:Select allows you to select

a single output from multiple inputs.

Control:ShutdownBang

Control:ShutdownBang emits a Bang when the operating system initiates a shutdown,

logoff, or restart. Use this to perform cleanup actions before the system shuts down.

Control:Switch

Control:SwitchCase

Control:SwitchCase is the easiest way to search

string inputs for keywords or phrases.

It searches the String input for any "case" string

and creates a bang on the corresponding output.

Control:Sync

Control:Sync is used to synchronize data between

multiple Backstage instances in the same network.

Control:SyncControl

Control:SyncControl shows all available Sync Domains and their heartbeat

This Node is primary a resource for the backend of node editor

and not all too useful for the normal User.

Control:Toggle

Control:Toggle are basic 2-state buttons that can be used as

in userinterfaces or as a switch.

Control:Trigger

Control:Trigger is used to define the order of events in a Graph.

Its outputs are always emitted from top to bottom.

It also allows conversion between Datatypes.

Control:UnloadBang

Control:UnloadBang sends out a single Bang when the Graph is about to be unloaded.

This is the counterpart to LoadBang and fires before nodes are disabled and destroyed.