(Main) Group
Groups are mainly used to organize output rendering. The sequencers, assets and outputs are rendered per group. For single screen projection projects or for multiple display projects, no sub groups need to be created.
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Properties (Group) |
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Name |
Editable Name of group |
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User Interface Settings |
(Main group only) |
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Global Scale |
Scale projector, ground grid & markers in GUI |
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Frames per Second |
Defines the FPS of local and Performance Mode GUI |
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Show Grid |
Shows grid on ground plain |
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Grid Orientation |
Defines the orientation of the ground plain grid |
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Show Projector Field of Views |
Show/Hide all projector field of views of projectors in group |
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Label font scaling |
Scale labels in 3D view |
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Background Color |
Set background color of 3D view |
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Performance |
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Performance Mode |
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Performance |
Optimized for typical media playback |
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Simulation |
Advanced mode including shadow calculation and compensation |
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Custom |
Specify render steps to be done |
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Blending |
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Blending |
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Enable Blending |
Enables blending of projectors in render group |
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Gamma |
Gamma used for calculating the blend mask, brightness correction and black level correction. The gamma value must match to the gamma value of the projector. |
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Blending Algorithm |
Use Precomputed Blend Weight |
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Enable Debanding |
Diffuses blendmask for 8 Bit |
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Brighness Correction |
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Brightness Correction |
Disabled, Local (for individual projectors), Global (for all projectors as group) |
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Mechanical Blending |
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Enable Mechanical Blending Compensation |
Enables option to adjust digital blending to work with mechanical masks. Can only be used with Calibrator. |
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Blacklevel Correction |
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Enable black level correction |
Enables/disabled Black level Correction. Can only be used with Calibrator. |
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Threshold |
Specifies the influence of the black level corrected image values. 1.0 means, full correction is applied. 0.0 means, no correction is applied. This value is also accessible through the Scene::Properties node to allow to disable black level correction in certain scenes. Note that any value between 0.0 and 1.0 might show some color shifts on screen with certain content. |
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Black Level image blur |
Apply an Average or Gaussian blur on the black level correction image. This helps to remove noise in the correction image. |
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Enable Debanding |
Diffuses black level correction mask for 8 Bit |
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Enable Color Correction |
Allows to adjust colors and the general black level brightness (All). To reduce black level correction, adjust the All parameter. |
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Shadow |
(Applies only in Simulation mode) |
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Reduce shadow texture resolution by 50% |
Quater resolution for shadow (improves performance) |
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Enable shadow smoothing |
Shoothes borders of shadow |
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Shadow extension |
Adjusts shadow compensation |
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Transition area size |
Adjusts shadow compensation |
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Sampling distance |
Adjusts shadow compensation |
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Transition curve |
Adjusts shadow compensation |
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Test Images |
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Test Image: |
Set test image on all surfaces of selected group |
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Output Settings |
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Enable Projector color filter |
Colorizes output of projector with the color of projector in scene view. Especially useful for manual warping of blended projections. |
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Output filter: None |
Applies selected output filtering. Lanczos allows sharpening of image details. |
