Image Sequence
A numbered run of image files played as a clip — the uncompressed route, where each frame is its own file.
Properties
|
Field |
Description |
|---|---|
|
Name |
Editable name for the asset. |
|
Directory / Filename |
Where the frames are and the pattern that matches them; |
|
Resolution / Framerate / Duration / Total frames |
Read from the sequence. |
|
Reverse Playback |
Whether the sequence can be played backwards. |
|
Bandwidth |
What the sequence demands from storage, in MB/s. This is the number that decides whether it plays — an image sequence is limited by the storage it streams from, not by the GPU. |
|
Framerate |
Overrides the rate the sequence plays at. |
|
Prebuffer to GPU |
Loads frames into video memory ahead of playback. |
Related
Name, Location, Mapping, Format, Sampler and the rest are the same on every visual asset — see Visual Assets Default Properties.
