GPU Output

Last updated 7 August 2026

A physical connector on the graphics card — the usual way an image leaves the server.

Properties

Field

Description

Presentation Mode

How frames are handed to the display.

Bit Depth

Bits per colour channel.

Encoding

Signal encoding sent over the connector.

Color Space

The colour space the output declares. Default leaves it to the display.

Col. Space Conversion

Whether and how content is converted into that space.

Color Primaries / Color Transfer

The primaries and transfer function, for a display that needs them stated explicitly rather than inferred.

Enable Blocking

Blocks on present, tying the render loop to the display's refresh.

Frame Rate

Rate the output runs at.

These settings describe what the display expects, not what improves the picture. Raising bit depth or changing primaries on an output whose display does not support them produces wrong colour, not better colour — check the display first.

Set Output Color Format, Bit Depth and Range — choosing these on the server side

Recover an Output When a Monitor Is Unplugged or Moved (Ghost Outputs) — when the monitor changes

Enable, Split, Group and the rest are on Visual Output Default Properties.