Shared Texture Output

Last updated 7 August 2026

Hands the rendered output to another application on the same machine as a GPU texture, without a trip through system memory.

Properties

Field

Description

Slot Index

Which shared-texture slot to publish on. The receiving application reads the same index; two outputs on one index collide.

Enable, resolution, colour, warping and the rest are the same on every visual output — see Visual Output Default Properties.