Supported Media Types
An overview of all media types Backstage can play back, ingest, or render.
Uncompressed Video
Image sequences for native, frame-accurate playback at full quality:
|
Format |
Notes |
|---|---|
|
DPX |
8, 10, 16-bit |
|
TGA |
|
|
TGA Alpha |
|
|
TIFF |
|
|
SBSM |
Brainsalt's internal uncompressed format |
Uncompressed video supports realtime tempo adjustment and reverse playback.
Compressed Video
|
Format |
Notes |
|---|---|
|
NotchLC |
GPU compute decode — the only compressed format supported for production |
|
HAP / HAP Alpha / HAP Q / HAP Q Alpha / HAP R |
|
|
H.264 |
|
|
H.265 (HEVC) |
|
|
H.266 |
|
|
AV1 |
|
|
VP9 |
|
|
MPEG2 |
Common encryption (CENC) is supported for protected content delivery.
Still Images
|
Format |
Notes |
|---|---|
|
JPG, PNG, TGA, SPX, TIFF, BMP |
Single-frame images usable as assets or in image sequences |
Audio
|
Format |
Notes |
|---|---|
|
WAV, AIFF, AAC, MPEG3, OGG |
Audio supports realtime tempo adjustment |
Live / Generative Sources
|
Source |
Notes |
|---|---|
|
Notch Blocks |
Live generative assets with timeline-based parameter adjustment |
|
HTML5 Webpages |
Rendered directly as assets |
|
NDI (HQ, HX) |
Live network video streams |
|
Spout |
GPU texture sharing from other applications on the same machine |
|
Unity |
Via the Brainsalt Unity plugin |
|
Capture Input |
Live SDI, HDMI, and IP video via dedicated hardware |
See Supported Capture Hardware for the list of supported capture cards.
Related
Supported Capture Hardware — supported capture card types
Receive an NDI Stream — receive live NDI streams
Render from Unity into Backstage — stream from Unity into Backstage
Content & Media — all content and media workflows
