Audio:Stream

Last updated 5 August 2026

Audio:Stream allows the playback of an Audio File or Input

outside of a Sequence.

Pin Info

Input 1: Path [String]

Input 1: Id [ResourceId]

Input 2: Play/Stop [Int, Bang]

Input 3: Looped [Int]

Input 3: Volume [Float]

1-Path[String]: Defines what audio file should be played from the Drive

1-Id[ResourceId]: Selects an Audio stream from the Asset list.

2-Play/Stop[Int]: true(1) Starts the stream, false(0) Stops it

2-Play/Stop[Bang]: Toggles the State of the Node.

3-Looped[Int]: Enables/disables the automatic restart of the Stream

3-Volume[Float]: Sets the Volume of the Stream[0.0-1.0]

Output 1: Ok [Int]

Output 1: Id [ResourceId]

1-OK[Int]: Emits true(1) if the selected File can be played by the Nodeand false(0) when the file format is invalid

1-Id[ResourceId]: Emits the resourceId of the selected Audio Stream

Node Parameters

Stream: Defines which Audio File or stream is referenced by the node, can be changed from dropdown.

Play/Stop: Allows the manual start/stop of the Stream

Volume Slider: Defines how loud the Stream will be played

Expand:

Tempo: Defines the Stream playback speed (0 = default)

Channels: Shows how many Audio channels the selected stream has.

Duration: Shows how long the Stream is (-1 = infinite)

SampleRate: Shows the Sample Rate of the selected Stream

Pos (dec): Shows the current Progress of the selected Stream

Latency: N/A

Pos [2]: N/A

Looped: If checked, the Stream will automatically start from the beginning when it reaches the end of its duration.