Scene:SurfaceMapping
Scene:SurfaceMapping allows you to edit a mapping
of a Surface or Display in realtime to for example scale or rotate it.
These changes will not be saved to the project.
| Pin | Info |
|---|---|
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1-Position[Pack*]: Sets the position offset to the corresponding Surface. 2-Rotation Euler[Pack**]: Sets the Rotation of the Mapping in degrees 3-Rotation qaternion[Pack***]: Sets the output rotation using a 4dqaternion calculation. 4-Scale[Pack*]: Sets the Scale of the mapping in 3 Axis. |
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1-UV Maping Center[Pack*]: Emits the current position of the selected Mapping. |
| Node Parameters | |
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Surface: Dropdown with all available Surfaces/Displays. Defines which one the Node references Mapping: Dropdown with all available Mappings for the selected Surface/Display. Select one to change its parameters. Expand: Sync mode: Defines if the Mapping should by adjusted in sync wiht the Rendergroup or immediately. |
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