Filesystem:Path
Filesystem:Path allows you to Browse the videoserver
for Files or Directories and emit their Path.
It can also be used to dynamically create Paths.
| Pin | Info |
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1-Emit[Bang]: Emits Path stored in the Buffer. 1-Input[String]: Stores the received Directory in theNodes buffer and Emits it*. 1-Input Elements[Pack]: Combines the received elementsinto a Directory, Stores it in the Nodes buffer andemits the Path. 2-Store[String]: Stores the received Directoryin the Nodes buffer. 2-Store Elements[Pack]: Combines the received elementsinto a Directory and Stores it in the Nodes buffer. 3-Append[String]: Adds the String to the buffered Pathand emits the result. 3-Truncate[Bang]: Deletes the last element of the Pathand emits the result. |
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1-Path[String]: Emits the Path on change or hot input. 1-Path[Pack]: Emits the Path as a named Subpack,this can be useful with other Filesystem Nodes. 2-Path Elements[Pack]: Emits each level of the Pathas individual Pack members. |
| Node Parameters | |
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Path: Shows the currently buffered Path and allows editing. Browse directory: Opens a Directory browser popup to select a Directory on the Videoserver and store its Path. Browse file: Opens a File browser popup to select a File from the Videoserver and store its Path. Expand: Relative: Defines if paths are relative to the Backstage.exe Exists: Shows if the buffered Path exists. Directory: Shows if the buffered Path is a Directory. Root: Defines the lowest level of the Path. (usually a Drive Letter) [N]: Defines the Name of each Folder in the Path. Stem: Defines the highest level of the Path, either top folder or filename. Ext: If the Path points to a File, the Extention is defined here. |
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