Sequence:Stepper

Last updated 5 August 2026

Sequence:Stepper is a powerful tool that allows you to control/automate multiple Sequences,

Transitions between them and can even be expanded with other nodes.

After adding one or more Sequences via the Add sequences you can use the Grid to add

Steps that will run through from left to right.

If the Box for a Sequence is active in the Step it will be started, if not it will be stopped

Pin Info

Input 1: Next step [Bang]

Input 1: Jump by [Int]

Input 1: Action [String]

Input 2: Restart [Bang]

Input 2: Go to [Int]

Input 3: Emit status [Bang]

Input 4: Set stepper id [ResourceId]

Input 4: Set stepper [String]

1-Next step[String]: Advances the the Stepper to the next higher Step

1-Jump by[Int]: Stepper will go forward with positive valueor back with negative value be the defined amount**

1-Action[String]: Command is forwarded to all currently active Sequences(Sequences in first step when stopped)

2-Restart[Bang]: Start the Stepper from the 1st Step

2-Go to[Int]: Sets the Stepper to a specific Step**

3-Emit status[Bang]: Triggers the Stepper ot Emit the current status to all Outputs

Output 1: Active step [Int]

Output 1: Stepper status [String]

Output 1: Step active time [Timestamp]

Output 2: Step sequences [Pack]

Output 3: Layout info [Pack]

Output 3: Layout Json [String]

Output 4: Stepper id [ResourceId]

Output 5: Awaiting end [Int]

1-Active step[Int]: Emits the Index of the currently active Step every time a new one is started

1-Stepper status[String]: Emits the current status of the Stepper [Playing|Paused|Stopped]

1-Step active time[Timestamp]: Time since active Step was started (continues when paused)

2-Step sequences[Pack]: Emits the Resouceid of all Sequences active in the current Stepcan be used to set other Nodes to the same reference

Node Parameters

Play: Starts from the 1st Step when Stopped, Resumes Sequences in Step when Paused.

Pause: Pauses all Sequences in the active Step

Stop: Stops all Sequences in the active steps an deacitvates Stepper

Status: Shows the current Status of the Stepper

Prev: Will cause the Stepper to go one Step to the left (wraps to last when on first)

Next: Stepper advances one step to the right (wraps to first when on last)

Add sequence...: Adds a Sequence created in the Sequencer Window to the Stepper

Index(jump): shows Step index(number) and will cause the Stepper to jump to this Step when Clicked.**

Add step: Adds a new empty step at the Right end

Sequences: Shows the added Sequences, opens in Sequencer Window when clicked.

Stepper Raster: Defines what Sequences are active in which step.

Delete Step: Deletes the Step above the Button shifting following steps one to the left.

Insert step: Adds a Step to the right of the above step, shifting the following steps on to the right.

End Action: Defines what happens at the end of this Step***.

Transitions: Defines how each Step transitions into the next one(shifted in between the 2 affected Steps)

Expand:

Adds buttons to Rearrange and remove Sequences

Time: Time since Stepper was started

Looped: Stepper will start with first step when the last one ends.

Default Transition: Defines what Transition new Steps get

Fade duration: Defines how long fades between 2 Steps take

Transport lock: Disables Play/Pause/Stop/prev/next buttons in Presenter view

Program lock: Disables Editing of Stepper raster and Sequences in Presenter view.