Stepper
Runs a show as an ordered list of steps. Each step plays one or more sequences and then waits — for an operator, for a timer, or for the sequence to reach the end of a loop. Opened from View > Stepper.
Steppers are entities in their own right: the window lists every stepper in the project, and a stepper can also be created and owned by a node in the node editor.
Stepper list
|
Control |
Description |
Values / Range |
|---|---|---|
|
All |
Filter across every stepper in the project, or pick a single one. |
Dropdown |
|
+ Add Stepper |
Creates a stepper. |
Button |
|
Stepper Options → Delete |
Removes the stepper. |
Context menu |
|
|
The stepper is owned by a node in the node editor. It cannot be deleted here — the tooltip reads Hosted by a node – delete the node instead. |
Indicator |
With none in the project the window reads No steppers – use "+ Add Stepper" to create one.
Transport
|
Control |
Description |
Values / Range |
|---|---|---|
|
Play / Pause / Stop |
Runs, holds, or stops and resets the stepper. |
Buttons |
|
Previous step / Next step |
Moves one step. When the current step is waiting for a loop to finish, the tooltip reads Next step (advancing at loop end). |
Buttons |
|
Restart |
Returns to the first step. |
Button |
|
Status readout |
While running: step number, step name and elapsed time. While stopped: the step count. |
|
Step list
Two layouts, chosen in the Inspector. Rows lists steps vertically; Matrix puts sequences on one axis and steps on the other, which suits a show where the same sequences recur across many steps.
|
Column |
Description |
Values / Range |
|---|---|---|
|
Step |
Step number. Click to jump to it; drag to reorder. |
— |
|
Name |
Free-text label for the step. With Show step sequences on, the Rows layout also draws the step's sequences here; a sequence's tooltip names it and how it starts — continue where it stopped or start from the beginning. |
Text |
|
Sequences |
Which sequences this step plays, and how each one starts — see Sequence trigger below. Add Sequence adds one; the picker has a Filter… box. A sequence that no longer exists shows as |
One or more |
|
Transition |
How this step's content replaces the previous step's. |
Per-step override of the default |
|
End |
What happens when the step's sequences finish — the End action. |
|
|
Wait |
Whether the step advances on its own, and when. |
See below |
Waiting and advancing
|
Setting |
Description |
Values / Range |
|---|---|---|
|
Await finish |
The step advances only once the sequence reaches the end of a loop. The button is disabled without a looping sequence — the tooltip then reads Await finish (needs a looping sequence). |
Toggle |
|
Advance instantly |
The step advances immediately, without waiting for the loop. |
Toggle |
|
Advancing at next loop end |
Shown while a step is waiting out its current loop. |
Status |
|
next |
The step that follows. Steps need not run in list order. |
Step reference |
Editing
|
Action |
Description |
Condition |
|---|---|---|
|
Add Step / Add step |
Appends a step. Disabled until at least one sequence exists — Add a sequence first. |
Needs a sequence |
|
Remove step |
Deletes the step. |
Context menu |
|
Add Sequence |
Adds a sequence to the stepper. Create a sequencer first, to add it when none exist; All sequencers already added when every one is in use. |
— |
|
Remove sequence |
Takes a sequence out of the stepper. |
Context menu |
|
Drag a step |
Reorders it — the tooltip reads Step n – click to jump, drag to reorder. |
Drag |
Inspector
|
Setting |
Description |
Values / Range |
|---|---|---|
|
Label |
Name of the stepper. |
Text |
|
Loop |
Return to the first step after the last one. |
Checkbox |
|
Rows / Matrix |
Layout of the step list. This is a per-user preference, not a property of the stepper — the tooltip reads Applies to every stepper, and the choice is not undoable. |
Radio |
|
Default transition |
Transition used by steps that do not override it. |
Dropdown |
|
Fade ms |
Duration of that transition. |
Milliseconds |
|
Step end mode |
Default end action for new steps. |
Dropdown |
|
Max displayed steps |
How many steps the window shows at once — display only, it does not limit the stepper. |
Integer |
|
Show step sequences |
Lists each step's sequences in the free space of the Name column, one fixed slot per sequence so the same sequence lines up across the steps. Only as many as fit are shown. Rows layout only. |
Checkbox |
Presenter locks
These restrict what an operator can do from a Web Console page bound to this stepper. They do not restrict the Backstage window.
|
Setting |
Description |
Values / Range |
|---|---|---|
|
Lock transport |
Blocks play, pause, stop and step changes. |
Checkbox |
|
Lock programming |
Blocks adding, removing and editing steps and sequences. |
Checkbox |
|
Lock layout |
Blocks reordering. |
Checkbox |
Values
Step end mode
Decides when a step counts as finished if it plays more than one sequence.
|
Value |
Description |
|
|---|---|---|
|
Shortest |
The step ends when its first sequence finishes. |
|
|
Longest |
The step ends when its last sequence finishes. |
End action
|
Value |
Description |
|
|---|---|---|
|
Next |
The following step starts. |
|
|
Stop |
The stepper stops at the end of this step. |
|
|
JumpTo |
The step named in the jump target starts. |
Sequence trigger
Each sequence in a step carries its own trigger mode. Click the glyph to cycle it — in the Matrix
layout on the grid cell, in the Rows layout in the step's sequence dropdown.
|
Value |
Description |
|
|---|---|---|
|
Off |
The sequence is not part of this step. |
|
|
Start from the beginning |
The sequence restarts from its start whenever the step is entered. Saved and reported as |
|
|
Continue if already playing |
A sequence that is already running keeps playing from where it is. One that is not running starts from the beginning, through the step's transition. Saved and reported as |
A sequence carried over on continue keeps only the time it has left: one that ends will end the
new step shortly after the transition, rather than playing another pass. Use start from the
beginning for a fresh pass.
Transition
Used by Default transition, and by a step that overrides it.
|
Value |
Description |
|---|---|
|
Hard |
No transition — the next step's content replaces the previous immediately. |
|
FadeIn |
Fades the incoming content up. |
|
FadeOut |
Fades the outgoing content down. |
|
FadeOutIn |
Fades out, then fades in — the screen passes through black. |
|
XFade |
Crossfades between them. |
Related
Orchestrate Multiple Sequences with Stepper — building a show with one
Remote Control: Steppers — driving it from a control system, over the step domain
Build and Serve Web Pages with the Web Console — the operator-facing page the locks apply to
Create a Sequence and Add Content — the sequences a step plays
