Scene: More Options
Last updated 6 August 2026
Situational pages for the Scene stage. None of these is a step — open one when your setup calls for it, and skip the rest.
What lives here
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Mappings — how content lands on a surface, and perspective-correct placement through a virtual lens.
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Irregular shapes — mapping content onto geometry that is not a plane or a cylinder.
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LED work — previewing LED content in the scene view, pinning a pixel map raster on a display, building a segmented or L-shaped wall.
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Imported geometry — exporting a surface as an OBJ file.
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Stereoscopic scenes — building a scene intended for 3D output.
