Scene: More Options

Last updated 6 August 2026

Situational pages for the Scene stage. None of these is a step — open one when your setup calls for it, and skip the rest.

What lives here

  • Mappings — how content lands on a surface, and perspective-correct placement through a virtual lens.

  • Irregular shapes — mapping content onto geometry that is not a plane or a cylinder.

  • LED work — previewing LED content in the scene view, pinning a pixel map raster on a display, building a segmented or L-shaped wall.

  • Imported geometry — exporting a surface as an OBJ file.

  • Stereoscopic scenes — building a scene intended for 3D output.