Examples

Last updated 7 August 2026

Complete jobs, start to finish. Each one walks a whole build in order — scene, hardware, image, content, playback — and shows where that particular installation differs from the standard path.

Use these when your job resembles one of them. The stage sections teach each part on its own; these show the parts working together.

Screens with a shape

Build

What makes it different

Map and Simulate an LED Facade on a Building

A 3D building model becomes a media facade: geometry import, face mapping, sparse-LED preview, the Art-Net patch, and feeding it from a sequence

Create L-Shaped LED wall

A wall that turns a corner, represented so the scene matches the room

Play a Video on a Segmented LED Screen

One display divided into named regions, each routed to its own processor

More than one of something

Build

What makes it different

Play a Video on Multiple Displays

One source, several screens

Play 3D Content with 2 Projectors

Two projectors carrying left and right eye

Stereoscopic (3D) Workflow

The stereoscopic chain end to end — stereo assets, the container, per-eye rendering, the output mode

Sync Playback Between 2 Video Servers

Two servers playing frame-accurately together

Live and generated sources

Build

What makes it different

Capture and Re-map a Video Stream

A live stream captured and re-mapped onto a surface

Dynamically Play Audio Files from a Drive

Audio picked from a drive at playback time rather than placed in advance

An Example links out for anything another job would also need. Where it says "build the scene" or "route the output", follow the link to the stage page — the Example carries only what is specific to this installation. That keeps one procedure in one place, so a change to how surfaces are built does not have to be chased through every Example.

Not here

Single techniques live with the stage they belong to. A video splitter, a blend mask, recovering a ghosted output — those are one step of a job, not a job, and they sit under the relevant stage's More Options.