Nodes: Datatype
| Name | Function |
|---|---|
| Datatype:0 |
Datatype:0 emits Integer 0 if it receives any input. |
| Datatype:1 |
Datatype:1 emits Integer 1 if it receives any input. |
| Datatype:Bang |
Datatype:Bang emits a Bang* if the input is 0 or empty depending on the datatype. |
| Datatype:BitMatrix | |
| Datatype:Color |
Datatype:Color can store and emit a Color* value (Red, Green, Blue and Alpha).*Datatype:Color stores each channel as a Float 0-1. The Format option only changes how the value is emitted, not how it is stored. |
| Datatype:Converter |
The Datatype:Converter converts any input Datatype to the selected. |
| Datatype:Float |
Datatype:Float can store and emit Float* Values-Label: Renders the entered Text in front of the input field use tab at the end to align input fields -Default: If enabled, this value will be loaded in the Node buffer at startup. -Variable: Any Datatype:Float referencing the same Variable will share a buffer and emit if any of them is changed. -Persistent: If enabled, value will be stored when changed allowing the buffer to persist even after software restart. |
| Datatype:HexString |
Datatype:HexString can store and emit String values as Hex, this allows you to write special characters that are not possible with the normal String Node. |
| Datatype:Int |
Datatype:Int can store and emit Integer Values-Label: Renders the entered Text in front of the input field use tab at the end to align input fields. -Default: If enabled, this value will be loaded in the Node buffer at startup. -Variable: Any Datatype:Int referencing the same Variable will share a buffer and emit if any of them is changed. -Persistent: If enabled, value will be stored when changed allowing the buffer to persist even after software restart. |
| Datatype:Pack |
Datatype:Pack can store and emit Pack* containers. append Elements and filter for specific layouts. |
| Datatype:ResourceId |
Datatype:ResourceId can store, emit and Generate ResourceId* Values |
| Datatype:Samples |
Datatype:Samples can store and emit Sample* Values. and individual Float values. |
| Datatype:Signal |
Datatype:Samples can store and emit Sample* Values. and individual Float values. |
| Datatype:String |
Datatype:String can store and emit String* Values.-Label: Renders the entered Text in front of the input field use tab at the end to align input fields. -Default: If enabled, this value will be loaded in the Node buffer at startup. -Variable: Any Datatype:String referencing the same Variable will share a buffer and emit if any of them is changed. -Persistent: If enabled, value will be stored when changed allowing the buffer to persist even after software restart. |
| Datatype:Timestamp |
Datatype:Timestamp can store and emit Timestamp Values. and convert them to easy readable String formats.-Label: Renders the entered Text in front of the input field use tab at the end to align input fields. -Default: If enabled, this value will be loaded in the Node buffer at startup. -Variable: Any Datatype:Timestamp referencing the same Variable will share a buffer and emit if any of them is changed. -Persistent: If enabled, value will be stored when changed allowing the buffer to persist even after software restart. |
