Nodes: Outputs
Last updated 5 August 2026
| Name | Function |
|---|---|
| Outputs:Disable |
Outputs:Disable enables or disables logical outputs at runtime. A non-zero value on Disable turns the selected target off; 0 turns it back on. The state is runtime-only and is not saved with the project. |
| Outputs:MeshWarping |
Outputs:MeshWarping allows to control an Outputs Warp preset to switch between multiple Projector or Screen positions. |
| Outputs:Screenshot |
Outputs:Screenshot allows you to trigger and wait for a screenshot of a selected Output. |
| Outputs:SharedTextureSelect |
Outputs:SharedTextureSelect tracks a shared-texture output slot and emits its texture resource id - on Emit, on selection, and whenever the slot's texture changes. |
