Nodes: Outputs

Last updated 5 August 2026
Name Function
Outputs:Disable

Outputs:Disable enables or disables logical outputs at runtime. A non-zero

value on Disable turns the selected target off; 0 turns it back on. The state

is runtime-only and is not saved with the project.

Outputs:MeshWarping

Outputs:MeshWarping allows to control an Outputs Warp preset

to switch between multiple Projector or Screen positions.

Outputs:Screenshot

Outputs:Screenshot allows you to trigger and wait for a screenshot of a selected Output.

Outputs:SharedTextureSelect

Outputs:SharedTextureSelect tracks a shared-texture output slot and emits its

texture resource id - on Emit, on selection, and whenever the slot's texture

changes.