Concepts

Last updated 8 August 2026

Background rather than instructions. These pages explain how Backstage models a show and why it behaves the way it does — the things that make the rest of the documentation make sense.

Nothing here is a step. If you want to build something, start with Workflow and come back when a page sends you here.

Start here

Page

What it explains

What is Backstage?

What the product is and what it is for. The first page to read if Backstage is new to you.

How Backstage Thinks

The model underneath everything — the objects Backstage works with and how they relate. Worth reading once, early; it is what stops the interface feeling arbitrary.

User Interface

How the interface is arranged: windows, workviews and where things live.

Then, when a job raises the question

Page

Read it when

How Backstage keeps time

Playback has to line up — between servers, with timecode, or with a house sync reference — and you need to know what Backstage is actually counting.

Color Spaces, Color Primaries, and Transfer Functions

Colour does not match between a source, the screen and the camera — or an HDR chain has to be set up end to end.

How Backstage drives lighting

The installation includes lighting or pixel fixtures, and you need to know how Backstage addresses them.

Reference — control-by-control detail for each window, once you know what a window is for.