Concepts
Background rather than instructions. These pages explain how Backstage models a show and why it behaves the way it does — the things that make the rest of the documentation make sense.
Nothing here is a step. If you want to build something, start with Workflow and come back when a page sends you here.
Start here
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What it explains |
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What the product is and what it is for. The first page to read if Backstage is new to you. |
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The model underneath everything — the objects Backstage works with and how they relate. Worth reading once, early; it is what stops the interface feeling arbitrary. |
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How the interface is arranged: windows, workviews and where things live. |
Then, when a job raises the question
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Page |
Read it when |
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Playback has to line up — between servers, with timecode, or with a house sync reference — and you need to know what Backstage is actually counting. |
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Colour does not match between a source, the screen and the camera — or an HDR chain has to be set up end to end. |
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The installation includes lighting or pixel fixtures, and you need to know how Backstage addresses them. |
Related
Reference — control-by-control detail for each window, once you know what a window is for.
