Node Reference

Last updated 27 March 2026

Complete index of all nodes available in the Backstage Node Editor, organised by category.

Each node page documents its input and output pins, parameters, and behaviour.

Full Node Index — view all nodes in one table


Categories

Category

What it contains

Asset

Convert and render assets dynamically

Audio

Control audio devices, mixers, streams, and LTC

Brainsalt

Brainsalt hardware and legacy integrations

Capture

Datapath capture card control

Control

Flow control, gates, logic, sync

Datatype

Store and emit typed values (Int, Float, String, etc.)

Filesystem

Read, write, watch, and delete files

IO

Serial port communication

Math

Arithmetic, comparison, mapping, filtering

Meta

Patch encapsulation and serialisation

Network

OSC, UDP, TCP, ArtNet, sACN, ZMQ, NDI

Outputs

Dynamic output and mesh warp control

Resource

List and query scene resources

Scene

Control surfaces, groups, and properties

Sequence

Control sequences, steppers, and playback

String

Build, parse, search, and transform strings

System

Load/save projects and graphs, system control

ThirdParty

Scalable Display integration

Time

Clocks, timers, timecode (LTC, PTP, ASIO), delays

UI

In-graph UI elements (buttons, lists, asset viewer)

Unspecified

Comments, logging, debugging

Video

File recorder, EDID control


Tips for New Node Editor Users

  • Right-click anywhere on the graph canvas to add a node

  • Hover over any input or output pin to see the accepted datatypes

  • Press F1 with a node selected to open its reference page directly

  • Use Spacebar to zoom to fit the full graph; Shift+Space to zoom to selection